Episode 1 launches 18 Jun, 2024
Linear Visual novel where you control the pacing
Cutscenes with Hand drawn animation and a rough artstyle
Gameplay is like a movie with small interactions
Get emotionally involved with the characters and their relationship over the years
Original soundtrack influenced by traditional Portuguese music and Math rock
The storyFollow a group of players who meet in an online game. They have different situations, but end up with a common goal, to exploit a loophole and make a living playing videogames
Set in a fictional game, with a similar virtual economy to TF2 where players trade skins and hats often even ignoring the actual game and
Inspired by our own experiences growing up playing MMOs like WoW, runescape, and community server games like TF2, Gmod, just to name a fewBeyond the storyOne of the game’s main focus is the relationships our characters forge. Anyone that played online games growing up knows these thoughts: Does that community I hung out with still exist? I wonder if the guild is still active. And what about that homie that told the wildest jokes? Is he still alive? He probably got married and has kids now. Hey he’s online… No, I’m not gonna send anything, he probably doesn’t even remember me. What if the other side thinks the same?
Friends we still remember, but never met face to face. Hundreds, for some thousands, of hours with people who one day might just have their last match together, their last raid, without even knowing it. “GG see you tomorrow”, last seen online 10 years ago.
Where is everyone, and how are they doing? Do they remember? Convento is a love letter not just to videogames, but to the gaming community as a whole.Characters
剧情导向家庭共享抽象线性风格化手绘经济系统视觉小说萌系冒险动漫文本主导氛围感搞笑抢先体验讽刺哲学性迷幻风格喜剧黑色幽默单人模式
※ 游戏本体及图像的版权均归原制作方所有

