Food for Thought is a 2D pixel art style party game with a wide collection of interestingly nonsensical mini-games, where sentient foods will battle-it-out in an assortment of 1v1 mini-games designed to test the skills of all players, very much akin to WarioWare and the Mario Party franchises. Each mini-game will be developed as short, intense games that test the player’s button mashing skills, reaction time, and ability to think on the fly.
INSTRUCTIONS
Pac FoodObjective: Eat as many chefs as possible. The player who ate the most when time runs out winsPlayer 1 Controls: WASD to move
Player 2 Controls: Arrow keys to moveBanana Pistols at DawnObjective: Each player will be prompted with a set of inputs. The player who presses those inputs first winsPlayer 1 Inputs: WASD, SPACE
Player 2 Inputs: IJKL, Right ShiftChopping BlockObjective: The player who cuts the most amount of cucumber slices winsPlayer 1 Controls: W to raise knife, D to cut the cucumber
Player 2 Controls: Up arrow to raise knife, Down arrow to cut the cucumberFood Fall FrenzyObjective: Collect as much food as possible. The player with the most food when time runs out winsPlayer 1 Controls: A/D to move, SPACE to jumpPlayer 2 Controls: Left arrow/ Right arrow to move, Right Shift to jumpWater Hazard
Objective: Players will take turns filling the cup without spilling the water. The player that overfills loses.Player 1 Controls: D to pour
Player 2 Controls: Left arrow to pourSmoothie TagObjective: The two players will try to tag each other. The player who is tagged when the timer runs out, or the player who falls into the blender loses.Player 1 Controls: A/D to move, SPACE to jump
Player 2 Controls: Left arrow/ Right arrow to move, Right Shift to jump
2D本地多人像素画面短篇
※ 游戏本体及图像的版权均归原制作方所有

