Level design assignment done in a week for a Unity class utilizing assets found online.
Controlled using prebuilt player controller (its a little rough but doable with some practice).
Controls-
WASD – move player.Space – jump.
Checkpoints and coin mechanics programmed by myself. Try to find the secret area! Utilize S to break when making tight movement as the car controls are a little tough to get used to with the ball.
Unfortunately I ran out of time and didn’t add a way to exit the game. Press alt+f4 to exit.
支持手柄太空平台practicecarballdesigncoinassetsmovement
※ 游戏本体及图像的版权均归原制作方所有
※ 内容贡献者名单:Steamer
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