For the purposes of completing my Graduate Studio 1 project at SAE Creative Media Institute, I wanted to adapt a prior work into an alternative medium with tools that I’m unfamiliar with. The primary intent of this project was to consolidate my knowledge in integrating ...
      作品信息
      英文名:
      Edit
      开发者:
      Coleman Grehan
      发行时间:
      2022年04月12日 +

      For the purposes of completing my Graduate Studio 1 project at SAE Creative Media Institute, I wanted to adapt a prior work into an alternative medium with tools that I’m unfamiliar with.
      The primary intent of this project was to consolidate my knowledge in integrating audio, visual & interactive components into a 3D environment with the secondary goal to adapt the pre-existing theatrical work into a digital experience.
      EDIT is an informal study in the relationship between author and character. Joyce’s autobiographical representation, Dedalus, is combined with my own aestheticised identity in a structurally episodic adaptation of Ulysses.
      This game is an adaptation of the final scene of the theatre show. The final scene of the work makes a statement on why authors, and by proxy, I create autobiographical representation in my theatrical practice – and that is a reaction to fear of mortality & non-existence. The final scene deals with the urge to create immortality via a fictional persona (the edit).
      //
      EDIT had its first life as a theatre work in 2016 at the Sydney Fringe Festival. Thank you to the original team who took part in the original development process: Kaylee Gannaway, Lachlan Smith, Nic Prior, Ruby Newport & Flynn Hall.


      剧情导向第一人称3D步行模拟音乐artgameUnityMy First Game Jam

      请登录后查看该内容